Initializing Mission...
Checkpoint Chase
"Run down a fleeing enemy spy across a multi-floor wartime depot."
Mission Briefing
A captured agent has broken loose inside a sprawling supply depot and is sprinting for an exit. As the duty military policeman you must chase him across floors, up staircases and through the freight lift before he vanishes. Every cart, crate and swinging crane load between you and your target buys him precious seconds.
Strategic Objectives
Close the pursuit distance and tackle the spy before the clock hits zero to secure the sector. Score climbs with each catch, with bonus points for speed and the time you have left.
Operational Intel
Watch the floor strip to track which level the spy is on, then cut him off with stairs or the lift. Jump carts and crates but duck under low crane loads, because a collision stuns you and burns the clock.
Control Schema
- 01Arrows or A and D to run left and right.
- 02UP or W to take stairs or call the lift.
- 03SPACE to jump over carts and crates.
- 04DOWN or S to duck under swinging crane loads.
- 05On mobile use the on-screen control pads.